Intel’s Project Alloy is a game changer in the making.
It’s not just a VR or AR device or both. It is a open hardware platform used in conjunction with Microsoft’s open software platform in Windows 10 whereas anyone will be able to launch a product quickly and be able to use it to collaborate with other devices in short order.
How soon to a product launch?
It would be this writers opinion that while we are likely to see a consumer release in the spring of 2017, it will likely be a developers edition. While many devices will blur the real/virtual lines in tech, it will take some additional production work to produce consumer content. But if this will display AR and VR formats as-is, there is no reason it can’t be produced for that as we wait for MERGED content.
It’s important to note that this is a Open Hardware Platform that allows others to built from and to it. As well as Windows Holographic Platform is a open software platform that allows anyone to interface to and through it. The two together will make for some interesting advancements quite quickly in head mounted display tech and software experiences to go with that hardware.
It’s VR Jim, But not as we know it !
I thought it was a bit funny when we have all listened to the purist argue about Poke’mon Go being not VR but AR, but now the AR purist are arguing that it is not AR. Go Figure.
I don’t know who slipped the current definition of VR to us but it is not the original definition.
The current definition to some self made purist is that it must block out your entire true reality and not contain any of it to be Virtual Reality.
Some of you who have been following this for 20+ years know exactly what I’m talking about.
VR is any reality that you perceive as yours as long as any part is not your true reality.
Anything other than actual.
If the purest want their way, they need a word to describe those devices that block-out your real world and give you something else whether it is a representation of your real world or not.
Because technically, it is a alternate reality.
Everyone seems to have something at stake if we call every variation something else.
I say, WHO CARES !
Enjoy it or not…. We came in peace (shoot to kill).
Samsung has showed us they are in the VR game for keeps !
The new Galaxy Note 7 (they are skipping the note 6 from note 5) is the next generation of their flagship phone sporting intentional VR capabilities and not just a cardboard like conversion.
But with it’s release comes a revision of GearVR that features a wider field of view (FOV) and will now fit many models of their phones and likely the future Galaxy S8.
The phone itself has no real bragging features except for the new scanner that they seem to have beat Apple to the punch in delivering to a phone. But enhancements to the camera system are always in order each phone release.
Much of this was somewhat expected as we await the new breed of CPU and GPU capabilities in processors that will be in the marketplace next year for mobile phones.
So we await the Super VR quality capabilities from those, that may rival console game systems next year depending on the system RAM and Floating Point capabilities (FLOPS). Enjoy the new wider field of view of the latest Gear VR of 101 degrees over the old 96 degrees.
While this is not a 3D VR Cam, it certainly goes a long way in filling a gap is VR WebCams.
With a 4K resolution and 360 degree Panoramic (not panospheric) capture and a price that will set you back $995 US.
It is the opinion of this writer that this is a bit high price to pay for a VR Cam that is neither 3D nor Panospheric but fits a niche for a live streaming 4K VR “Webcam”.
More info from their website. http://getpanacast.com/