Tag Archives: AR

Christmas 2016 is set to kick-off Virtual Reality and here is some of what you can expect.

50% of the marketing season is about to start and with many tech company’s wanting to get their product out in time for Christmas for a more successful launch. It can be quite interesting what we will see.

But here are some highlights of what to expect.

vr-desktop

AndroidVR and Google Daydream Platform

Expected to be announced Oct 4, along with a new mobile phone the ‘Pixel’ to support VR and possibly Augmented reality, it is a shape changing event for Google and I expect many other of Google’s platforms to have something to give to the new VR & AR space. A new VR supportive version of Chrome and Chromecast will also most likely be in the mix. A expansion of YouTube360 ?

Oculus Touch Controller

To be released Oct 5 and while this has been long anticipated, it does not appear on the surface to be anything other than a handheld game controller. But it is the first one designed for full flavor VR in mind and its potential uses have yet to be imagined. That will be settled by developers.

It is very likely we will see further announcements of VR support for OculusVR in the social arena with FaceBook as this is started up and everyone is clamoring to be the center of attention at that start with things to do with your new VR stuff.

Cinema 4D kicks off a tour starting Oct 6th in Denver.

PlaystationVR and PS4Pro

Oct 13th is the date Sony is expected to release it’s long awaited VR HMD and updated console along with over 50 titles of game play in the library.

FoveVR and the EyeTracking Goggle

Expected to be revealed for pre-order on Nov 2 and perhaps we will get a early peek at those final specs.

Honorable Mentions…

While StarVR is not set for a retail release, it is going to be deployed in iMax theaters and possibly VR Arcades while we shop in the malls for x-mas. I believe much of this is a test run for next year.

AOC is launching a “Rift Like” HMD before Christmas but no exact date has been mentioned yet.

Apple could put something under the tree since the iPhone7 was designed and coded for AR in IOS-10. But we know Apple is a secrete as it can be till the last moments, so, it’s just speculation on my part. April is a more likely time.

Plenty of other hardware and software should be released supporting the OSVR platform over the next 6 months.

We should see yet one more large influx of new hardware and software in the late winter/spring of 2017.

In a years time It’s more than likely we might see second generation Rift and Vive.

Qualcomm enters VR market with SnapDragon VR820

Qualcomm, who is the maker of the first designed for VR CPU/GPU combo that will be used in most of the Top-End smartphones in the spring of 2017, will make a go at a stand-alone VR HMD with it’s model SnapDragon VR820, named after it’s CPU chip SnapDragon 820 that is powerful enough to give gaming consoles a run for their money.

snapdragonlede820

With partnerships in the industry for it’s front facing cams and eye tracking, this device will certainly blur the lines once again of a VR/AR device.

Qualcomm seems to be very serious about playing in this space and has a complete Development Platform.

Just take a peak at the features from Qualcomm’s site.

https://www.qualcomm.com/news/releases/2016/09/01/qualcomm-unveils-snapdragon-virtual-reality-reference-platform-immersive

This could be a interesting development since most of the VR smartphone’s will be using their new CPU and now have competition from the manufacturer of it. And since Intel has pretty much abandoned the mobile CPU market, it leaves few alternatives for those that do not want to compete with a supplier. But then again, for a head mounted display, Intel has it’s revised Atom CPU and that can be seen in it’s new Alloy platform.

Without fierce competition in the market, it advances at a much slower pace. But everyone should be able to enjoy this new advancement when it comes to market.

Additional…  MIT Tech Review…

https://www.technologyreview.com/s/602388/high-end-cord-free-vr-headsets-are-nearing-reality/

Intel Project Alloy Forges VR and AR Ahead in a Merged Reality

Intel’s Project Alloy is a game changer in the making.

It’s not just a VR or AR device or both. It is a open hardware platform used in conjunction with Microsoft’s open software platform in Windows 10 whereas anyone will be able to launch a product quickly and be able to use it to collaborate with other devices in short order.

Intel-Alloy-930x698

How soon to a product launch?

It would be this writers opinion that while we are likely to see a consumer release in the spring of 2017, it will likely be a developers edition. While many devices will blur the real/virtual lines in tech, it will take some additional production work to produce consumer content. But if this will display AR and VR formats as-is, there is no reason it can’t be produced for that as we wait for MERGED content.

It’s important to note that this is a Open Hardware Platform that allows others to built from and to it. As well as Windows Holographic Platform is a open software platform that allows anyone to interface to and through it. The two together will make for some interesting advancements quite quickly in head mounted display tech and software experiences to go with that hardware.

Whole Body Haptics – The TeslaSuit from Tesla Studios

A surprising device appeared on KickStarter. A whole body haptic suit and from none other than Elon Musk’s development folks.

(you know the SpaceX and Tesla car guy).

While it does look a bit expensive, I’m sure there are just enough developers to back this and make it a successfully funded campaign.

The fact that there is this much R&D into haptics before a official retail release of a Head Mounted Display says a lot about the state of the industry. It makes the whole thing seem that we will see very good products by the 3rd gen of products in less than 6 years. When there is more computing power in consumer hands.

Take a look at the KickStarter Yourself.

Teslasuit.com

Magic Leap Goes into Production ! Says CEO

Magic Leap’s CEO has said in a interview with the WSJD Live that they are moving now from Research and Development to Production.

Including a move into a former Motorola Production facility.

And he states that the device, yet to be named, is NOT something you would be to geeky to be seen in.

Magic Leap’s tech is special in this way… it does not use display screens but a retina projector, directly to your eyeball. And that it is now said to be a self contained computer in itself and/or it’s own operating system.

While all of this is still very forward statements by the company, trying to distill any argument about things we don’t like about VR tech, they still have yet to show a product and release some specifications.

We probably will see developer editions first so that actual content can be created. It is likely that it will be a pretty high priced venture that will stop those that are just early adopters from soaking-up what is available from a limited production facility.